生活大爆炸第六季
书名:白夜行|作者:笑无语|本书类别:古言|更新时间:15:31:14|字数:3896字
一 | AI摘要 福州以“船”为支点,通过闽江电动游船、内河精品航线及船政沉浸式演艺,推动交旅融合。

二 | 三种业态覆盖全时段需求,激活文旅消费,让历史可触摸、文化可体验,绘就文旅新画卷。

The lights went down inside the National Speed Skating Oval. A humanoid robot riding on a robotic horse, lifted a bow, drew back the string and let the arrow fly.
The arrow found its mark, and the “Zhixin,” or intelligence chip — this competition’s equivalent to the Olympic flame — lit up above the arena. The venue erupted in cheers.
With that, the 2nd World Humanoid Robot Games opened on Saturday at the Beijing venue better known as the “Ice Ribbon” — the capital’s second robotics showcase in a week, following the 2026 World Robot Conference, which opened on August 19.
The opening ceremony began with demonstrations of the 100-meter sprint and the standing high jump. In the sprint, a humanoid robot clocked 9.39 seconds — faster than the men's 100-meter world record of 9.58 seconds set by Jamaican sprint legend Usain Bolt. In the high jump, a humanoid robot reached 288.43 centimeters. Both marks were set by the Tien Kung Ultra humanoid robot by Beijing-based X-Humanoid. Table tennis, tennis, football and other events were then demonstrated jointly by elite human athletes and robots.
The parade of international delegations and robot contingents followed, including formations of humanoid robots from Booster Robotics, Galbot and Noetix Robotics. The robots performed drills as they marched, all of it done autonomously with no remote control.
The X-Humanoid fielded a 50-strong contingent of its Tien Kung 3.0 robots. Tien Kung 3.0 also served as the only robot flag bearer of the games, marching at the head of all contingents while waving the games flag, and it is also the humanoid robot archer who lighted the “Zhixin”, the company told the Global Times.
More than a thousand robots appeared over the course of the ceremony, in a series of joint performances with humans — an opening overture played by humanoid robot musicians alongside a human orchestra, and segments with pop singers, with the judges of the dance events taking the floor themselves, and with children.
Taishan Sports, the Shandong-based official equipment supplier of the games, provided the running tracks, the artificial turf for the football pitches, the floor surfacing for events including the long jump, high jump and weightlifting, and the impact mats that slow the robots down at the end of the sprint lanes.
"Robots are very heavy, and what they need from a surface in terms of hardness and friction is not what a human runner needs, so we adjusted the material formula specifically," Man Fangfang, the vice director of the company, told the Global Times at the venue. The artificial turf was reworked the same way — robots do not play football the way people do, and the turf has to be non-slip and antistatic.
The company spent months talking to the competing teams and retesting the gear before the games. Taishan Sports has supplied equipment to eight Olympic Games and more than 3,000 sporting events, "but this is our first time serving robot games," she said.
China's robotics industry is growing fast and robots are moving into every sector, while the sports industry has always lent itself to crossover with other fields, Man said, adding that the company wants to use the games to work out what equipment suits robots and to develop more of it.
Compared with the first edition, the second games have expanded in both scale and quality. A total of 666 teams and 2,056 robots from 16 countries across six continents are competing, with the number of teams up 138 percent from the first edition and the number of robots quadrupling, according to CCTV.
Competition events have doubled from 26 to 51, while the number of matches has more than doubled from 487 to 1,301. More combative and spectator-friendly events such as martial arts and dance have been added to the competitive program.
Notably, the second games set stricter autonomy requirements for the robots. Except for the 100-meter and 400-meter obstacle races, all track events and other competitive events must be completed by robots fully autonomously. In scenario-based events, a task completed fully autonomously carries a final score weighting coefficient of 1, while one completed by remote control carries only 0.5, per CCTV.
Analysts said the higher bar on autonomy is in line with the industry’s development goal of having robots complete tasks without human operation.
。 在福州光明港河段,游客泛舟河上,观赏两岸风光。 连日来,“活力中国调研行”走访福州,从闽江水道到马尾船政旧址,一路泛“舟”寻访。这座依水而起的城市,把“船”做成文旅发展的支点。千年闽都文脉融入一江碧波,转化为实实在在的消费活力。

三 | 17日傍晚,福州苍霞码头,一艘线条流畅的白色游船缓缓驶离江岸,驶向闽江深处。这是福建首艘入级中国船级社的纯电动客船“茉莉号”。

四 | 闽江日游“福气”主题航线的溯江之旅全程70分钟,途经江心岛、闽江公园南北园、金山大桥等标志性地点,沿途尽览福州滨江风光与百年历史文脉。 作为福州母亲河,闽江串联起上下杭、烟台山、三江口等核心文旅地标,是承载闽都文脉的特色载体。围绕“交旅融合,水岸联动”发展思路,福州近年来打造“福水福船福气来”核心文旅品牌,布局对渡、日游、夜游三类特色航线。 “公司水上旅游去年接待量接近18万人次。目前,我们运营及计划投建的电动船共有7艘,未来还将持续交付新船,巩固增长势头。”福州文体产业开发运营有限公司总经理助理王鲁霖介绍。

五 | 从闽江的壮阔转入内河的温婉,19日的“福舟悠游”以另一种节奏展开福州的水上生活美学。

六 | 由温泉公园码头登船,游船缓缓驶入晋安河。6.8公里的航程内,游客不仅可以饱览晋安新八景的风光,还能欣赏沿途12座桥梁的彩绘景观。蔡襄治水、朱熹讲学、福州三宝、龙舟竞渡……闽都历史以壁画形式呈现于桥墩、桥底等亲水空间。漫步岸边,可见晨练的老人与散步的居民;望向远方,龙舟房与高楼大厦的建筑风格形成古今碰撞,两岸的烟火气与文化的精致感形成奇妙的时空对照。

七 | “2022年起,我们开始打造‘福水福船’品牌。”福州市水务文化旅游有限公司副总经理王晓岚介绍,截至目前,已累计开通29条航线,通航里程75公里,投入游船310艘,重点打造西湖—白马河、晋安河、晋安湖及光明港—南公河口等4条精品航线。截至目前,福州市内河游累计接待游客超90万人次,累计带动消费超8000万元。 如果说福舟悠游是闽江上的移动风景,那么位于马尾的中国船政文化城则变身为一座流动博物馆,让历史“活”在当代消费场景中。暑假期间,船政文化城里人头攒动,研学团讲解声此起彼伏。“我们针对不同年龄层不同需求,定制不同的游览线路。

八 | ”福建船政文化管理委员会工作人员林俊杰说,中国船政文化城提出“大博物馆”理念,活用轮机车间、铁胁厂、绘事院等建筑开展导览,让历史成为可进入、可触摸的空间。 船政博物馆展陈静态的“船”,实景演艺剧目《最忆船政》则让百年前的“船政风云”活起来。 这部国内首部折叠渐进式多维体验剧,选址于20世纪70年代的造船厂机修车间。6800平方米的剧场空间内,观众随着剧情推进,在机械装置的牵引下逐步“折叠”空间,从船政学堂的琅琅书声,到甲午海战的炮火硝烟,再到新中国造船工业的崛起,用70分钟感受船政百年风云。 “在海战段落,座椅伴随炮火微微震颤,将士浴血抗争的画面就在眼前炸裂。”走出剧场,两位来自江苏的年轻游客意犹未尽,“最后一幕,剧场墙体轰然开启,闽江奔涌的实景直抵眼前。刚刚落幕的百年风云,与当下的大江大河遥遥相望,穿越感太强烈了。” 最忆船政艺术团团长周满琴介绍,剧场内部设置300多套机械设备,呈现50多种折叠翻转动作,与剧本、演员有机融合,自2023年12月公演以来,已演出1000余场。

九 | “‘白天研学参观+夜晚观剧’的沉浸式体验,让游客喜闻乐见,更让船政文化深入人心。

十 | ” 三艘“船”、三种业态、三种消费层级,覆盖了从大众观光到深度体验、从日间游览到夜间消费的全时段需求。这不仅是一种产品组合,更是一种城市文旅的发展思路——让风景可消费、让历史可触摸、让文化可体验,最终绘就一幅“水清、岸绿、景美、文盛”的文旅新画卷。(记者 张颖 蒋丰蔓 张文奎 文/图)。

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